At the 2007 Blizzard Worldwide Invitational event in Seoul, South Korea, Blizzard Entertainment announced the sequel to the late 90's real-time strategy (RTS) game Starcraft with Starcraft II.
Starcraft II includes the three classic races - the Protoss, Terran and Zerg, with each featuring new units and gameplay mechanics.
Full Press Release:
StarCraft? II Unveiled
Blizzard Entertainment? Announces Highly Anticipated Sequel at 2007 Worldwide Invitational Event in South Korea
Blizzard Entertainment? today unveiled StarCraft? II, the sequel to its award-winning real-time strategy game StarCraft, at the 2007 Blizzard Worldwide Invitational event in Seoul, South Korea. The announcement took place inside the Olympic Gymnastics Arena, in front of thousands of attendees, who received a presentation that included a StarCraft II cinematic trailer and a gameplay demonstration by the development team.
Designed to be the ultimate competitive real-time strategy game, StarCraft II will feature the return of the Protoss, Terran, and Zerg races, overhauled and re-imagined with Blizzard?s signature approach to game balance. Each race will be further distinguished from the others, with several new units and new gameplay mechanics, as well as new abilities for some of the classic StarCraft units that will be making a reappearance in the game. StarCraft II will also feature a custom 3D-graphics engine with realistic physics and the ability to render several large, highly detailed units and massive armies on-screen simultaneously.
?With StarCraft II, we?ll be able to do everything we wanted to do with the original StarCraft and more,? stated Mike Morhaime, president and cofounder of Blizzard Entertainment. ?We recognize that expectations are high following the long-running popularity of the original game, but we plan to meet those expectations and deliver an engaging, action-packed, competitive experience that StarCraft players and strategy gamers worldwide will enjoy.?
StarCraft II will include a unique single-player campaign, as well as fast-paced online play through an upgraded version of Blizzard?s renowned online gaming service, Battle.net?. In addition, the game will come with a powerful, full-featured map editor that will put the same tools used by Blizzard?s designers into the hands of players.
Blizzard is developing StarCraft II for simultaneous release on the Windows? and Macintosh? PC platforms. Further information about the game, including details on the single-player, multiplayer, and map-editor features, as well as system requirements, pricing, and availability, will be announced in the months ahead. To learn more about StarCraft II, please visit the official website at www.starcraft2.com.
About the StarCraft Series
Since its debut in 1998, the original StarCraft has won unprecedented critical acclaim and has remained a staple of tournament gaming worldwide. The game?s expansion set, StarCraft: Brood War, also released in 1998, is still considered by many to be one of the best add-on products ever created. To date, the series has sold more than 9.5 million copies worldwide. StarCraft?s gritty sci-fi universe has also spawned numerous complementary products, including several novels and action figures, as well as a pen-and-paper role-playing game.
Starcraft II includes the three classic races - the Protoss, Terran and Zerg, with each featuring new units and gameplay mechanics.
Full Press Release:
StarCraft? II Unveiled
Blizzard Entertainment? Announces Highly Anticipated Sequel at 2007 Worldwide Invitational Event in South Korea
Blizzard Entertainment? today unveiled StarCraft? II, the sequel to its award-winning real-time strategy game StarCraft, at the 2007 Blizzard Worldwide Invitational event in Seoul, South Korea. The announcement took place inside the Olympic Gymnastics Arena, in front of thousands of attendees, who received a presentation that included a StarCraft II cinematic trailer and a gameplay demonstration by the development team.
Designed to be the ultimate competitive real-time strategy game, StarCraft II will feature the return of the Protoss, Terran, and Zerg races, overhauled and re-imagined with Blizzard?s signature approach to game balance. Each race will be further distinguished from the others, with several new units and new gameplay mechanics, as well as new abilities for some of the classic StarCraft units that will be making a reappearance in the game. StarCraft II will also feature a custom 3D-graphics engine with realistic physics and the ability to render several large, highly detailed units and massive armies on-screen simultaneously.
?With StarCraft II, we?ll be able to do everything we wanted to do with the original StarCraft and more,? stated Mike Morhaime, president and cofounder of Blizzard Entertainment. ?We recognize that expectations are high following the long-running popularity of the original game, but we plan to meet those expectations and deliver an engaging, action-packed, competitive experience that StarCraft players and strategy gamers worldwide will enjoy.?
StarCraft II will include a unique single-player campaign, as well as fast-paced online play through an upgraded version of Blizzard?s renowned online gaming service, Battle.net?. In addition, the game will come with a powerful, full-featured map editor that will put the same tools used by Blizzard?s designers into the hands of players.
Blizzard is developing StarCraft II for simultaneous release on the Windows? and Macintosh? PC platforms. Further information about the game, including details on the single-player, multiplayer, and map-editor features, as well as system requirements, pricing, and availability, will be announced in the months ahead. To learn more about StarCraft II, please visit the official website at www.starcraft2.com.
About the StarCraft Series
Since its debut in 1998, the original StarCraft has won unprecedented critical acclaim and has remained a staple of tournament gaming worldwide. The game?s expansion set, StarCraft: Brood War, also released in 1998, is still considered by many to be one of the best add-on products ever created. To date, the series has sold more than 9.5 million copies worldwide. StarCraft?s gritty sci-fi universe has also spawned numerous complementary products, including several novels and action figures, as well as a pen-and-paper role-playing game.